Research leads to new advancements in Revenge of the Titans, allowing new buildings to be unlocked. Each research has a prerequisite that must be unlocked first before moving on to the next one, some technologies have up to 7 prerequisites.
- 1 Overview
- 2 Technologies
- 2.1 Basic
- 2.2 Advanced
- 2.2.1 Explosives
- 2.2.2 Exotic Textiles
- 2.2.3 Ballistics
- 2.2.4 Explosive Shells
- 2.2.5 Advanced Explosives
- 2.2.6 Barometrics
- 2.2.7 Nuclear Fusion
- 2.2.8 Nanotechnology
- 2.2.9 Forcefields
- 2.2.10 Disruptor Shielding
- 2.2.11 Optics
- 2.2.12 Lasers
- 2.2.13 Alien Anatomy
- 2.2.14 Xenopsychology
- 2.2.15 Positron Beam Splitter
- 2.2.16 Multibarrel Technology
- 2.2.17 Efficiency
- 2.2.18 Automation
- 2.2.19 Robotics
- 2.2.20 Extraction Tuning
- 2.3 Applied
- 3 Deliveries
- 4 Buildings
- 4.1 Refining
- 4.2 Turrets
- 4.3 Heavy Weapons
- 4.4 Explosives
- 4.5 Robotics
- 4.6 Misc.
- 4.7 Add-ons
- 4.8 Barricades
Overview[edit | edit source]
After each mission one unlock will be allowed, whether this is in the Technologies, Delivery, or Buildings section. There are a total of 33 Technologies, 7 Deliveries, and 33 Buildings, making a grand total of 73 available research items. There are 50 missions, so only 50 items will be researched, or roughly 2/3 of them.
Technologies[edit | edit source]
Basic[edit | edit source]
The basic resarch that opens up certain fields of technology. Chemistry research is geared towards explosives and armor. Particle Physics focuses on Electricity-based attacks, shielding and add-ons. Xenobiology focuses on raw damage and special attacks.
Advanced[edit | edit source]
The Advanced research topics are stepping stones for potent buildings or applied research.
|Image||Name||Prerequisite||Leads To||Needed for||Effect|
|Double explosive damage|
|+1 armor piercing|
|·Advanced Battledroids (with Phase Amplifiers)|
|+0.5 extraction rate
·Unrefined Crystals scavenging rate increased to 15%
Applied[edit | edit source]
These Research items give a permanent boost to every building. They consequently are often very powerful, but have numerous prerequisites. Many require the Extra Coffee Delivery bonus completed.
|None||+1 Capacitor Range|
|None||+0.5 Ammo Capacity|
|None||+0.5 Fire Rate|
|None||+.5 Reload Rate|
|None||x2 Blast Radius|
|Heavy Blaster||·Advanced Battledroids (with Droid Factory)
·Assault Cannon (with Spreader Cannon)
·Boosts Droid speed
·Sergant type last droid
·Increases Tank Factory cost ($2500 to $3500)
|Reprocessor||None||None||+10% Income Generated
·Unrefined Crystals scavenging rate increased to 20%
|·Extra Coffee Delivery
|- 0.5 scanner range|
Make Wraith visible
Deliveries[edit | edit source]
These Research items give an immediate bonus, but has no lasting benefits. (Except for leading to other research items)
|Image||Name||Prerequisite||Leads To||Needed for||Effect|
|+50% Mines per level|
|+50% Barricade per level|
|Gain one of each powerup|
Buildings[edit | edit source]
As a general rule of thumb, remember that extraction technology are never required ; you can beat the game with basic refining; without feeling money-starved.
|Research of the extraction and refinement of valuable crystal deposits, to fund the war effort.||$10 / 3 secs|
|·Extraction Calibration||+20% Income Generated.|
|+1 Extraction Rate|
Turrets are your main damage source in Revenge of the TItans. You will need most, if not all, of these to beat the game.
|Fires Blaster Rounds. Ineffective against armoured targets.|
|Efficiency increases for basic blaster technology to produce armour piercing blasters.|
·Positron Beam Splitter
Heavy weapons are all long-ranged turrets, with powerful armaments. However, production is limited, so it's worth building your defences around them. The laser is practically mandatory to deal with flying pests on Saturn.
|A long-range, high-powered rocket launcher. Massive splash damage. Can damage your own buildings|
Laser[edit | edit source]
|A long-range laser.|
|Emit a destructive shockwave from the turret ; damage your buildings without Disruptor Shielding|
Explosives[edit | edit source]
Mines are good way to release the pressure when there are too many titans, or to finish off stray Titans. Mines cannot be sold and are not reclaimed after a mission.
Mines[edit | edit source]
|Explodes when medium to large titans step on them.|
|·Blast Mine||Explodes when any ground titan, including small ones, steps on them.|
|Explodes after 5 second when activated ; effectively a mini orbital strike.|
Robotics[edit | edit source]
Tanks and droids are a good mobile force to complement your turrets. The Repair Drone is an awesome but expensive way to keep your defences in shape.
|Periodically creates small droids that chase and attack titans, can target small titans|
|Periodically creates tanks that chase and attack titans|
|Periodically creates repair drones that repair your buildings|
Misc.[edit | edit source]
These buildings have unconvential effects, which can radically change your strategy.
|Capacitor||A player-controlled turret; stuns Titans being attacked; Only weapon effective against Wraiths|
|Decoy||Alien Psychology||Attracts and soothes titans; Acts like a second 'target' for the Titans; Only 1 per level is allowed|
|Shield Generator||Forcefields||Give additional shields to your buildings|
|Tangleweb||Exotic Textiles||Slows down Titans that walk over them; They are destroyed by Explosives.|
|Scares Titans away from an area.|
Make your buildings invisible to Titans
Add-ons[edit | edit source]
These buildings augment nearby turrets, making them much more effective at killing titans.
|·Multi-Blaster||Increase your turret fire rate.|
|·Capacitor||Increase your turret ammo capacity|
|Increase your turret reload speed|
|·X-Ray Scanner||Increase the detection range of your turret|
|·Disruptor||Increase your turret damage.|
Barricades[edit | edit source]
These buildings serve as a buffer between your weak buildings and the titans.
|Concrete Barricade||Steel Barricade|
|Steel Barricade||Concrete Barricade||Titanium Barricade|
|Titanium Barricade||Steel Barricade||Nanomesh Barricade|
|Nanomesh Barricade||Titanium Barricade ; Nanotechnology||Impedes movement of Hatchlings and Wraiths.|
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